AI · Product · Digital Transformation · Game & Application Design

Tai Huynh

Technology Executive in AI and veteran game/application designer helping SMEs turn operational bottlenecks into scalable, AI-enabled systems.

Ho Chi Minh City, Vietnam 256 LinkedIn connections LinkedIn: linkedin.com/in/kacherhuynh Focus: AI adoption for SMEs

Executive Summary

Technology and product leader with 15+ years across game design, software delivery, digital commerce, and AI-driven innovation. Experienced in leading cross-functional teams, building web/mobile platforms, integrating AI into production workflows, and translating business problems into practical systems for productivity, sales, management, and customer experience.

Selected Impact

15+ yrsTechnology leadership, game design, product ownership, and software delivery.
50%+ AIIntegrated AI into major parts of app/game production workflows at ExaEdge.
SME AIFocused on AI systems that improve operations, sales, productivity, and management.
10 rolesFull career arc from QC and game design to product, IT, sales, and AI operations.

Professional Experience

Operational Director — ExaEdge Inc.

Contract · Oct 2023–Present · Ho Chi Minh City, Vietnam · Remote
  • Spearheaded games and applications using AI in more than half of the workflow to improve product quality and reduce production cost.
  • Led AI integration across operational systems, including art automation, code generation, testing support, and generative content workflows.
  • Collaborated with Japanese clients on game/web development and PoC projects, including applications to optimize electric-car driving time.

Head of IT Department & Sales Director — Phu Thai Engineering Technology Co.,Ltd

Full-time · Feb 2021–Present · Hybrid
  • Led digital transformation for Phuthaitech, building e-commerce platforms and internal tools to improve management and sales operations.
  • Introduced automation and data-driven decision-making systems for workflow management, resource allocation, and real-time business visibility.
  • Directed online retail sales across social, marketplace, and company e-commerce channels while aligning IT and sales teams around business goals.

Freelance Developer — Self-employed

Jan 2015–Present · Vietnam
  • Built WordPress, Shopify, iOS, Flutter, full-stack web applications, and AI-enabled tools for business and consumer use cases.
  • Worked across PHP, Liquid, JavaScript, Swift, Objective-C, Flutter/Dart, Python, Django, Flask, React, Firebase, SQL/NoSQL, OpenAI, Gemini, TensorFlow, and PyTorch.

Product Owner — Namitech

Contract · Oct 2022–Aug 2023 · Ho Chi Minh City, Vietnam · Hybrid
  • Led product strategy for CrystalSound, aligning real-time noise cancellation and voice enhancement features with market/user needs.
  • Coordinated engineering, design, and data-science teams through requirements, user testing, delivery, and quality optimization.

Lead Game Designer — Punch Entertainment (Vietnam)

Full-time · Jun 2016–Mar 2023 · Hanoi, Vietnam · On-site
  • Directed design strategy for multiple games, balancing player expectations, retention, monetization, and business goals.
  • Managed and mentored game designers while coordinating artists, developers, and product managers across live operations and feature delivery.

Producer / Agile Facilitator & Senior Game Designer — gloops Vietnam Co.,Ltd.

Full-time · Nov 2011–Dec 2015 · Ho Chi Minh City, Vietnam · On-site
  • Managed project plans, budgets, localization, quality assurance, beta tests, and cross-functional creative/technical teams.
  • Designed social game systems, in-game events, feature data, KPI-driven balancing, support-ticket investigation, and PDCA improvement loops.

Game Designer — Vivoo Corp & Gameloft

Full-time · Nov 2009–Oct 2011 · Ho Chi Minh City, Vietnam · On-site
  • Created game design specifications, maps, animations, UI mockups, platform porting plans, QA checklists, and competitive analysis.

Quality Control — Gameloft

Full-time · Aug 2008–Nov 2009
  • Executed game testing, bug reporting, verification, test-case/checklist development, and mentoring of new testers.